Game Design - Mechanic Design - AI - Behaviours - Unreal Engine
Summary:
A animal ecosystem simulator that implements different animal behaviours and locomotion like herbivore foraging, carnivore hunting, pack behaviour, flying birds
and swimming animals.
This was one of my university projects which I created in 2022 using blueprints in Unreal Engine.
Summary:
A animal ecosystem simulator that implements different animal behaviours and locomotion like herbivore foraging, carnivore hunting, pack behaviour, flying birds and swimming animals.