Game Design - Multiplayer - Prototyping - Unreal Engine

    Summary:
    A multiplayer project to experiment and further knowledge with multiplayer in Unreal Engine. Expanding my knowledge of replication , peer to peer connections, multiplayer gamemodes and gameplay.



Dev Log
[05/03/2023] - Asset Update
Decided to update my current assets used in the project to synty studios polygon assets, this will make things easier going forward as the characters, environments, props and fx will all have the same style. The polygon pack will also allow me to make maps more efficiently.
Started working on the hide and seek gamemode.

Features:
  • Server Browser - players can host, filter, search and join servers.